I wanted to put together a little diorama of some of the assets I have already created for my Honours project.
In a post apocalyptic world, a lone survivor lives here. The focal point here is the hero asset, the hut.
The only asset here that was outsourced is the base rock ground that is a Quixel Megascan asset. All other assets were created by myself in Maya, Zbrush and Substance Painter. Rendered in Unreal Engine 5.
Turntable of diorama.